Technology Education Courses > Game Programming 1

Course Name Game Programming 1
Course Number 3625
Grade/Meeting time 9 Daily, semester
10 Daily, semester
11 Daily, semester
12 Daily, semester
Credit 1.0
Weight 1.0
Graduation Requirement Technology, Art & Design
Prerequisite Completion of Algebra I or Intro to Coding
Special Consideration None

Description:

This course is not so much about gaming as it is about providing students a glimpse in the world of game programming and showing them the relationships between design, programming, and outcome. Students will create their own computer games and learn game engine design and structured programming with an emphasis on implementing a design document into a working computer game. Topics include: game design documents, 2D graphics, mechanics, testing, and evaluation.